Wednesday, May 27, 2009

As promised.

The Magic Bullet Trick as performed by me, Derek and Terry. Seeing this has shown me in a way that no mirror ever has just how annoyingly fat I am. *sigh*

It's around 75 degrees out today, which wouldn't feel so warm if we hadn't had nine-ish straight days of clouds, rain, and 50 degree weather. On the way out to lunch I saw some poor bastard cavorting around in an armadillo costume as a shill for the Texas Steakhouse... T-Bone... whatever it's called. It was an intricate, full body, large head, mascot style costume, and looked hot as hell as he shuffled about with tiny hops and halfhearted spins. I felt pity for him as I went by, both out to lunch and back. I also thought that it'll really suck if I find myself in the next few months having to beg businesses to allow me to be their living signpost just to keep from losing the house. Colorado Springs is the wrong place to be an unemployed graphic designer. I don't know where the right place is.

Tuesday, May 26, 2009

More testing and games.

This is a test of the embedding capabilities of Blogo. Also, Prototype looks gruesomely awesome! I figure I can buy one game, max, over the next several months or until I've been at a full-time job for at least a month and it's between this and inFamous, linked below:

I've tried the demo, and it plays really well. It feels a lot like the Xbox 360 game Crackdown – a game that I spent countless hours playing back in the day, and have been hoping for a sequel to ever since finishing it. However there are a few things I found annoying with the demo, top among them was how hard it was to get to the ground without grabbing on to things on the way down. It felt a bit too sticky. Otherwise it was a fun time, and for a demo it was pretty expansive, giving what I expect is a good feel of what the full version will play like.

This is what Justin's buying with his remaining allowance. The demo of it was excellent as well. So between it and either Prototype or inFamous, we should be set for gaming for at least the next three months, if not longer.

Yeah. I'm a gaming addict. Speaking of games and gaming, Justin has really progressed in learning his way around TorqueScript and Torque Game Builder, and just recently finished writing a design document for the first game he wants to work on. I'm a fair bit behind him as far as the learning, but I'm getting there. More about all that later.

Two posts in one day. How about that? I'm liking Blogo.

I'm testing a new program.

Well, new to me at least. I'm trying out a program called "Blogo" that says it's "Blogging made easy" and you can "Post from the comfort of your desktop" which, if true, means I'm likely to start posting again. I'm testing the program now because it's available through todays MacUpdate Promo for 48% off, an offer that expires in little over 9 hours.

What's been happening in my life? Well, I'm still unemployed, although I've been able to – so far – freelance at my former place of employment just enough to stay on top of my debt. If that stops I'll be back to panicking. Until then I'm stable at "reasonably concerned, yet stuffed with dread."

Last night I went with Derek to Freak Train up in Denver and we performed a magical bullet catch trick we'd been kinda practicing for about a month, assisted by our former coworker, and hell of a slight-of-hand artist, Terry Gonzales. It went...

Well, it went. From my vantage point I couldn't tell just how it went. I do know that I fumbled one of my key parts, but I don't know how visible it was to the audience. But whatever. It's Freak Train. One of the most forgiving audiences you can hope for. And it's done, which is everything I hoped for. My son was with us, and he filmed all of the goings on with Derek's camera. If and when the video goes live I'll post it here.

In the meantime, back to testing. First a test of image placement:

Next, a thumbnail linking to a full size image:

So, thoughts from any die-hard fans in the background: should I let Fizzle & Pop die, and move on to some other bloggy endeavor with a breadcrumb trail left behind for people interested to follow, or should I keep things here? To be honest, after all of this time I'm kinda tired of the site, and that may be contributing to my lack of posting more than anything. Well, that and being boring. It may be time to shake things up a bit, see if I can stir up any interest that may be hiding behind the furniture.

Now to post. I'll write again soon. Especially if this program works out and I buy a license. Then I'll HAVE to, if only to justify the expense.

"Boring a hole in the patient’s head creates a door through which the demons can escape, and - viola! - out goes the crazy."