Monday, July 30, 2007

Illustration Friday : "Moon"

Back around October of 2003, I agreed to try to make a video of a song by Mark Maynard's band Monkey Power Trio. Lacking enough knowledge in animation programs it was doomed to failure. I had access to Flash; I just didn't know how to use it. I still don't, however I'm in the process of learning. No promises, but I may be able to finish the video sometime this year.

I bring this up because the theme for Illustration Friday, this week, coincides with the name of the song: "Someday we'll reach the moon."


Click for larger view.


This is a composite of the Flash interface and a few of the elements that I illustrated before realizing I had no idea what to do next. The concept behind the video was, it would look like one of those toys that you push a button on and the music plays while the shapes move behind a textured screen. Even though this isn't a brand-new illustration, it IS the first time I've shown it to anyone who wasn't involved in the creation process, or close to me.

If you would like to listen to the song, head here: The Monkey Power Trio's 1999 album 'Chasing Monsters With Our Love'.

Someday I'll finish that animation. Someday. Someday.

I really think the idea behind the Monkey Power Trio is awesome. They are a group of friends who get together once a year, play music for a few hours and then turn it into an actual vinyl LP. They don't practice together at any other point during the year, and yes, it shows. Yet they still manage turn turn out some interesting songs. They plan to do this every year until they die. All of their music is also available at their site as free MP3s.

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About the Shirt.Woot Derby... Maybe next time, and then only if they revamp how voting is done. As it is now voting is shown in real-time; the more votes an image has, the larger its icon is; "New Hotness" pretty much reflects the top five images because that's all anyone seems to be voting on; the lead image is already up to 422 votes; it's pointless to enter after the first day. Unless they change the rules, the only strategy I can think of to have a chance of winning is to do up a bunch of random designs ahead of time and then hope I can make one fit the topic on Friday at noon. The currently winning design wasn't the first design submitted, but I know it was there within 4 hours of start time. And in the forum, the creator said it was a design he made years ago in high school.

I'll keep you informed.

Ah, heck, I made a design anyway. Voting be damned. Still, I do hope they fix it so it's less discouraging.



If you are a customer of Woot (meaning you've bought anything from them) and would like to see this design made into a shirt, click on the picture to be taken to where you can vote. You'll need to be logged in, however.

Friday, July 27, 2007

More Babble : It's Friday.

But you already knew that didn't you? Look at you, sitting there all smug in your daily knowledge. Well bask in it for now pal, because some day, perhaps soon, you're going to find yourself unaware of what day it is, and then who'll be smug? That's right. Me. I will be. Because I'll know the day that you don't on the day that you do... don't... know. The day. Okay, fine. It'll be a Tuesday following a holiday. I just can't keep things from you.

Enough of that. My kick-ass zombie book arrived today. It was pricey after the conversion from British pounds to "real money," but I think it was worth it. If he makes more I'll buy them. I'm stupid like that. If you don't know what book I'm talking about click here.

I was also interested in checking out the quality of work they do at lulu.com. I must say, not bad at all. The paper seems to be good quality, the inks are nice and sharp and the cover is shiny. Looking at the binding on-edge, it looks sturdy. Better than some other books I've purchased lately. I'm thinking once again about putting together a book of my own. If I did, would you buy it? I'll possibly return to an idea for a "kids book" that's not really for kids. Hmmm.

Oh, and Woot.com has started up a shirt-of-the-day site that runs similar to their item-of-the-day main site. They've also started a contest of sorts that runs kinda like Illustration Friday, only you can win money if you rock hard enough. They suggest a topic on Friday at noon and you have until noon on Wednesday to submit an idea. However if you wait that long you will not likely win. Voting closes on Thursday at noon and the winning shirt goes on sale Friday. Only people who have purchased something from Woot are allowed to vote to keep people from stuffing the ballot. Full rules are here. The winner gets $200 plus $2 per shirt that sells after the first day. The fist topic is "one." I need an idea... just one idea... hmmmmm.... ONE FREAKIN' IDEA! heh. I'll let you know if I have anything by Monday. Derek's already working on his.

Speaking of Illustration Friday, this week's topic is "Moon". I'm pretty sure I can swing that one. So you have that to look forward to next week.

Enjoy your weekend! Get out, live a little. Do one thing that you never thought you would ever do and then tell me about it on Monday.

Thursday, July 26, 2007

Short Story : The toilet seat and the battle of the sexes.

This didn't come up in my household recently; it was mentioned in an episode #4 of 'Man & Wife'. Scoop left the toilet seat up once and his daughter fell in. Shanda and his daughter were both angry at him for quite some time over that. That story got me thinking about my own "battle of the toilet seat" from early in my teenage years.

My dad remarried when I was 15, and his new wife had a daughter one year younger than me. My dad and I moved into their house, and the daughter and I shared a common bathroom. Up until this point I had never had to share a bathroom with a female. I soon learned all about skivvies and whatnot left over the curtain rack, the wide variety of primping materials scattered around the sink, not to use her blow dryer and to be very careful around the curling iron. I also learned that women aren't too keen on you leaving the toilet seat up after having a wizz. In the typical teenage boy way, I pretty much ignored her complaints until one day when she had one dunk in the ti-d-bol too many. There were screams and death threats that day. Her mom was on her side, and my dad suggested that I make an effort to be more mindful thereafter. So I learned to reflexively put the seat down whenever I was done with the bathroom and it's stuck to this day.

However...

Here's the question I have. If it's "not that hard" to learn to put the toilet seat down when you finish, and "any moron can do it," then why the fuck is so hard to learn to look at the seat before you start? It seems to me that's a skill that everyone should develop, just in case you find yourself in a situation where... oh, I don't know... someone else left the seat up? I do know this, in all the years that I shared a bathroom with just guys, I only fell in the freakin' toilet one time, and that was because I was tired and my eyes were on the fuzzy side. It woke me up quick and reinforced the notion to look before you squat.

So guys, learn to put the seat down when you're done. It's the polite thing to do.

But ladies, learn to look where you're planting your butt, just in case.

Wednesday, July 25, 2007

Random Babble : It's hump day...

Hump day. That's an expression that can certainly cause a mind to wander. Especially one like mine. You know; dirty and twisted. "Happy Hump Day!" I wonder if anyone ever wished Quasimodo a happy hump day? Or bunnies. Then again, every day is a happy hump day for bunnies. Those that can get some cotton tail that is. Bunnies strapped down in science labs... not so much. "Hey bunny! I know your brain's exposed and there are needles poking into it, but guess what? It's Wednesday! Happy hump day little fellah!" We zoom in to focus on a tear rolling from an eye of the trussed up bunny as he remembers back to other, far happier hump days. Days with lots of cotton tail and hopping down the bunny trail. Until the next jolt of electricity courses through the needles in his brain and the memories vanish in a flurry of twitching. Science! Building a better tomorrow, one zapped bunny at a time.

So here we are. The regular work week is half over. We are past the hump*. We are rolling our way down the shady side of the hump. Look at us roll toward the shallow valley that is the weekend where we can spend two glorious days before having to slog our way back up the next hump. Avoid the rocks on the way down.

And to think, I almost didn't post today.

---

Derek bought a remote controlled helicopter from Woot a week or so back and it arrived today. He was messing about with it at lunch, trying to get it to lift off. It looked a bit like this:



Only without the water and Greenpeace-nics. At first it fell over a lot, then it just spun around in a clockwise circle making a noise not too unlike that of my old ford station wagon when the ignition wouldn't catch. At one point it lifted off long enough to run smack into a door. It's a shame, because it's cute as heck. It's about the size of my hand. I would say "your hand" but how would I know how big your hand is? I hope he gets it figured out. It looks like it could be fun.

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I almost forgot, the podcast is up at Derek's site. You can listen to it by clicking here. I actually participate somewhat this time. It's a Christmas miracle in July.

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*Obviously this doesn't apply to those of you who work irregular weeks, or don't work at all. You know who you are.

Tuesday, July 24, 2007

Videogame : Game of the week* - "Triangles"

Arrrgh... my brain... it hurts.


Click this link to play "Triangles".


If that's a bit too much crazy in a small space, try this one: Shuffle. So far I've made it through three games before losing by one round. If you really like it then you can save the .swf file to play it offline. If you have questions about how to play a .swf file on your computer, ask and I'll answer.

*Disclaimer: Actual length of a week may vary, depending on if I remember to find something for the following week. In extreme cases of forgetfulness a week could last as much as a year.

Monday, July 23, 2007

Photoshop Tutorial : A Jing video of the "Gear" tutorial with sound and stuff.

I didn't play around with Jing as much as I'd planned to. Instead I got distracted by organizing the basement and throwing crap out. However, I did make enough time to rework the gear tutorial so that you can at least see and hear what it is that I'm doing. I made the recording area about twice as wide as the first one so that you could see my tools palette and layers palette. Unfortunately, since there's no way to scale down the dimensions of a Jing video at this time, that means it's pretty big. If you give the video a listen – it's pretty short at 3 minutes 31 seconds – you'll get to hear me appeal to God for technical assistance. All was not roses in Jing video land. Since it is such a wide video (992 px) I'm going to just provide a link to it, rather than embed it on the page:

PSCS2 Tutorial 2 : Vector Gears with Sound


I checked the box that says it will add a download link, however it doesn't look to me like that's working.

Have a great week.

Saturday, July 21, 2007

Humor : Saturday Morning Cartoons.

In case you didn't notice, there was no post on Friday. You see, there was this ball. I had it for awhile. I was even on it for a bit. But then I dropped it. I have no idea where it rolled. Hopefully I'll find it by Monday.

To make up for the lost ball, I offer you a Saturday post.

Those of you around my age will likely remember the best thing in the world about Saturday mornings when you were a kid. Cartoons! Around my part of the world they started around 7 a.m. and terminated at noon, and that was all the damned cartoons you were likely to see for a week. What's worse is all three broadcast channels showed their cartoons at the same time, so you had to be willing to miss out on a show you liked to find out how another show was. There was no internet in those days. I sound so old when I say things like that, yet I can't stop myslef. No, you had TV Guide if you were lucky. Flip the channels if you weren't. No wonder we shoplifted and set shit on fire in our down time.

Well, the world has changed. Some of it hasn't been for the better. But there are a crapload more cartoons out there, so it isn't all bad.

I'm going to change the topic now and share the news that the Democracy Player program is almost at version 1.0 and it's name has been changed to Miro. Basically, Miro is a way to collect, watch and share web TV using bittorrent. Right now there are 1708 channels available, and it's a free, open-source project, so there's nothing you have to pay for. Much like cable TV, or satellite, a lot of it isn't worth watching. Some is though.

One channel I'm enjoying is Channel Frederator. It collects animation from everywhere, and even though I've only watched the latest episode – the rest are downloading – it was fantastic. I highly recommend it, although some of it's not suitable for children.

Another one that I'm getting a kick out of, probably because I'm bit of a pervert, is This or That!; a burlesque game show. This one's absolutely not for the kids. I've only seen two episodes so far, so my opinion might change. But I doubt it. The Price Is Right, it isn't.

One final adult oriented show I also recommend is Man and Wife. Again, I've only watched one episode so far, but I laughed at least five times during the 11 minutes it lasted. That's a pretty good laugh-to-minute ratio. Also, much like 'This or That!', it's not for the prudish.

What's my point? Hell if I know. Give Miro a try. Look around. Who knows what you'll find. Have a great weekend.

Thursday, July 19, 2007

Tutorial : Taking 'Jing' for a spin.

No, no Illustration Friday this week. Instead I'm testing out a program that, if it works as well as it seems to, should make my tutorials better than they've been. However they aren't likely to be available to nearly as large an audience as they are at YouTube.

The program I'm trying is 'Jing' :Home Site: and so far it works pretty nice. It saves videos as Flash files, and the size of the 1 minute 12 second demo that I made is only 1.3 MB. Also, it remains as crisp as it was on my screen. This time around I didn't add any audio to the movie. Next movie I will. It'll be interesting to see what it does to the file size.

Here's the video so you can see for yourself how it looks:



Tonight or tomorrow night I'll do this tutorial again, only with sound so I can explain what I'm doing outside the frame.

So far I really like this program. My only concern is that it's currently "not exactly" a public beta and, straight from their home page, "It’s something we want to give you, along with some online media hosting, to see how you use it. The project will eventually turn into something else." What that something else is, and how much it'll cost, I don't know. If this proves to be as useful to me as I think it will, it'll really suck to lose it.

Oh, and videos are limited to five minutes, and without the ability to edit that could be problematic. And, if I record a full screen it won't reduce it, so... We'll see. I'll play with it more this weekend.

Wednesday, July 18, 2007

Art & Podcast : Show announcement and I show off something old.

This is the reminder that the latest episode of the 'Son of Cheese Half-Hour Power Hour' is up and you can hear it by clicking this button:



A bit ago I was told by Derek that we have a new fan. Go us.

Now on to the something old. I don't know how many long-time readers I have, but quite some time ago I talked about a comic that I was doing for Mark Maynard and his wife Linette's 'zine 'Crimewave'. The issue was delayed for quite awhile due to varying circumstances.

But good news! The next issue has been put together and will be heading into production.

The bad news is my comic won't be with it.

So, that being the case, I've decided to post it here rather than just let it vanish. To be able to read it, you'll need to click the image.



Print quality version here.

Tuesday, July 17, 2007

Podcast : Woo hoo!


Give it a second to load...

Why I posted this will make more sense after (if) you listen to tomorrow's podcast. Don't worry, I'll post a reminder link when it's up.

Original image found here: b3ta

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Unrelated: On the way in to work today, I was stopped downtown on Colorado Ave. and Cascade, just waiting for the light to change. I'd just missed it. To pass the time I looked out my passenger window as I tend to do. I saw a guy who looked to be in his early 20s leaning with his head cradled in his folded arms against a parking meter, sobbing. Since I'd just missed the light I had a bit of a wait watching this guy cry. At one point he looked up and looked around with tears tracks running down his face. I avoided eye contact and looked away. I didn't want to make him feel any worse by knowing he was being watched. A few seconds later I glanced back and saw that he had returned to his sobbing against the meter. A bit before the light turned green he straightened up, wiped his face with his sleeves, squared his shoulders and crossed Cascade occasionally looking behind him as he went.

I wonder what caused him to break down like that. He didn't look entirely homeless, so I don't think it was a case of the street crazies. I say "entirely" because he was a bit grubby, but potentially employed.

My first thought was that it was over a woman. He looked like a guy who had been dumped.

My second thought was that he'd accidentally put his favorite coin in the meter, and he spent the whole time crying about it. My second thoughts are usually not very nice.

I'll never know the real reason why he was crying though. And now neither will you.

The situation also brought to mind the time some friends and I were crossing a street in London when we saw a woman walking around, barefoot and topless with a dazed expression on her face, crying and talking to herself. When anybody approached her she would start screaming. It was surreal. I'm not sure why I thought about her, looking at this guy. I just did.

Monday, July 16, 2007

Video Games : My Shareware Game of the Month is...

Jets'n'Guns Gold : Home Page

It's available for both Windows and Mac OS X.

Jets'n'Guns is a side-scrolling shooter. If you don't know what that is, watch the video below to get an idea.



Normally I'm not that big a fan of shooters. With few exceptions, I feel the frustration of playing that kind of game far outweighs the enjoyment it offers. Jets'n'Guns Gold is one of those exceptions. Don't get me wrong, it's still frustrating as all Hell. In fact, it may be the most frustrating shooter I've continued to play after an hour. It's fun enough that that's okay.


What I feel it does right:

  • There aren't "lives." You have one ship and it's "health" is displayed in a gage at the bottom left. When you die it's "mission failed." ...however. This is where they do it right in my opinion. You can try again with a press of the spacebar, so you aren't limited to three, five, or 10 lives. Like many other shooters. If you've reached a checkpoint you will continue from that checkpoint. If your ship just isn't configured right for the mission you are on, you're better off hitting 'escape,' which takes me to the next thing they did right.
  • Things you buy for your ship – guns, missiles, bombs, even the ship itself – don't lose value. That means if you buy an autotrack minigun for 35,000, pay 65,000 to upgrade it two levels and then decide you would rather try something else, you can sell it and get back every dime you spent on it. A lot of other games I've played either lock you into your purchase decisions, or they penalize you by only allowing you to sell your equipment back at a fraction of what you paid for it. Many, if not all, RPGs follow that "real economy" model, but I feel it's stupid for a shooter to, particularly if you are limited in the money that you can earn. More on that soon.
  • The visual style is excellent. I love the look of this game. And it controls well.
  • Smacking into a wall won't necessarily destroy your ship, although it will damage it.


What I'm not that keen on:

  • It's sometimes hard to tell what you can pass through safely and what will mess you up.
  • I'm stuck on the fifth level. I've reorganized my equipment six times trying to find a combination that will give me the edge. I've learned the patterns of the enemies that I'm facing and they still destroy me. I feel the game could really use the ability to replay earlier missions, even if you only earn 1/10th the amount of money as you did the first time through. I could probably turn down the difficulty, and I probably will end up doing that if I fail 20 more times, but I would like to have an alternative that doesn't feel so wussied.

And that's about it. I really love this game. I also feel it's a no-brainer to buy the gold version over the original version, even though it's $10 more. Rather than rewrite all of what you get for that $10, I'll just copy and paste what they say at the website:

  • Game resolution raised to 800x600! More space! More enemies on the screen! More items on the list in the shops making everything more comfortable.
  • Length of the game is DOUBLED! The campaign contains 21 NEW LEVELS NOW!
  • 7 new customizable ships! You will have at your disposal up to 10 warbirds in total! You will have an opportunity to equip and fly anything from jet pack to captured zeppelin!
  • 17 new weapons! Vast arsenal of the original JnG was widened even more! Try new stuff varying from crazy guns never seen in a shooter game to ultimate devastators, which will turn your screen into hell!
  • 70 new enemies! In GOLD EDITION you will face more than 270 unique enemies, including 16 terrible bosses!
  • Secret levels, items and ships! There's more to explore in the new version. Try to find some hidden guns or ships!
  • Briefing texts replaced with comics screens!
  • New music from your favorite band! The game soundtrack was expanded with 6 new tracks!
  • Medals and ranks! Get some decoration for your heroic deeds! Make generals to envy your collection of medals!
  • and much more...

Give it a shot. See what you think.

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Also, it seems that I have trouble accessing Blogger to post these days, so if you find yourself itching to see what I'll be posting in the evening, check out my Vox blog: http://fizzleandpop.vox.com/It'll usually update well in advance of this site.

Friday, July 13, 2007

Random Observation : Oh that wonderful feeling.

(This may double post because I tried to email post, but I was informed that the email would be delayed until sometime Saturday(

That feeling you get when you're finally able to work free a wee piece of something that's been stuck between your teeth for some time. For me it's usually that shell/skin thing that you'll find in popcorn. Like a little razor blade buried in an apple made of popcorn, it hides and waits for the time when it can wedge itself between my teeth and cause me no end of annoyance throughout a movie that I would have paid good money to see if I didn't have a pass. It wouldn't be so bad if, at the end of the movie as the credits rolled, they would spontaneously leap free from my teeth so I could spit them out. But no. Those little fuckers have been known to bug me for days. I never seem to have a toothpick handy, so I try my fingernails, but it's usually too hard to find the spot with a finger. My tongue always seems to know the spot though. So I give up on my fingernail and probe away with my tongue, trying to find that sweet spot that'll lever that sucker loose. I wedge and wiggle until eventually I'm rewarded with that wonderful feeling. You regular flossers are really missing out.

A piggy-back pondering: Do they sell popcorn at adult movie theaters? You know, places like where Paul Ruebens met his downfall. I've honestly never been in one, but if they do it's not one of the selling points on the marquee: "Hot Lesbo Action! XXX Threesomes! Popcorn!" It would be great if they did though. That way the patrons could have something to throw at the screen during the boring periods of "plot development," and it might help absorb "spills" between the aisles.

Have a great weekend.

Thursday, July 12, 2007

Illustration Friday : "Geeky"

For now, this is going to be where I post during the day. For some reason I'm having trouble connecting to Blogger. When I can, I'll repost this at my normal Fizzle and Pop blog.

So, geeky.

Here's my last minute geeky.



Poorly done, but then this is also the first thing I've drawn in over a month. I've just been terribly uninspired lately. Anytime I try to draw anything it feels horrible. It was a struggle to even get this done. But there you go. Sometimes it's just that way.

Wednesday, July 11, 2007

Update : I have a better idea where my hits are coming from.

Thanks to "Rule the Web", I've installed a better stat tracker than what I was using. It's called StatCounter (www.statcounter.com) and you can see it, and my stats, if you scroll down my sidebar until you see its icon. Don't click on the icon for the stats, however. Click on "view my stats". Anyhow, this is quite an impressive tracker. With it I've been able to determine that 217 of the last 488 visitors stayed for less than 5 seconds. 100 of those visitors hit my December, 2005 archive page. Damn near all of them came by way of a google image search. What image? Near as I can figure, this image:



It's the drawing I did of GIR from Invader Zim for Heather ages ago. Those of you unfamiliar with Invader Zim or GIR, I'm sure there's a Wikipedia entry for it.

Funny thing; the image was hosted at Flickr, however it was one of the things I purged in order to fix my NIPSA (Not in public search area) status last year. Yet it's still there if you look at that archive page, as are several others that I cleared out. Some other things are gone. Very strange. Well, now it's hosted back at SmugMug and it's not just buried deep in the archive anymore. It'll be interesting to see if the hits shift.

Time to eat my lunch. Brick microwave oven pizza. Do I live the high life or what?

Tuesday, July 10, 2007

Update : It's Windy here in Colorado Springs.

And there are changes in it. The wind, that is. The first of which is changing my site's feed over to feedburner.com. There's a button at the top left of the page below my bio that you can use to subscribe. Much like my dad and DVD players, I've thought the idea of feeds was nifty but a bit too newfangled for me. On the old blogger I had set up a feed button, but it was just something I put there. I had no solid idea what it did, how it worked or why I'd want to take advantage of feeds myself. I'm older than I thought. Where's my Metamucil, galdarnit? No. Seriously. I think I might need to start taking it before it's too fucking late. That and other old people preservatives.

Yesterday a book I'd ordered arrived from Amazon:



If you click the cover it'll take you to the home site of the book where you can get more of an idea what you'll find inside. Alternatively, here's a direct link to the Amazon page. When I bought it last week the price was $8.95, down from $14.95. Now I see the price has risen to $10.17. Odd, that. I wonder if it's slowly rising to full price? It just came out on June 12th, so the discount might be a temporary thing.

I really cannot recommend getting this book enough. I'm only 45 pages in and I've already learned quite a lot. Like about feeds. How they work, why they're important, how to set them up, a good aggregator to use (if you're on a Mac, the author recommends Shrook, for Windows users: FeedDemon), etc. I'm positive I now know more about feeds than my dad knows about DVD players. Of course, feeds aren't all this book is about. You can check out the table of contents if you go to the Amazon link and click "Search inside this book" (top left, under the picture).

Something else covered in the book in the section about blogs was to write about what you enjoy. Direct quote: "The cardinal rule of blogging is to write about things that fascinate you." Lately I haven't been doing that. Heck, I've barely been posting at all since 2005. This is partly due to the fact that I have no idea what the people who come by my site are looking for. So, rather than try to figure it out anymore – or even worry about it – I'm just going to post something every day. Something I enjoy. If you enjoy it as well, fantastic! If not, come back tomorrow. Unless it's Friday or Saturday; I won't likely be posting then.

Another change is going to work in conjunction with feeds and writing about what I enjoy. I'm going to develop one-to-two-word categories that each post is going to fall within, and it's going to lead the title for the post. So, if you've subscribed to the feed for my site and you see the post title for that day is "Games : What I'm obsessed with today." and you have no interest in games, you can skip it. If it's "Video Tutorial : Vector vs. Raster in Photoshop, why Vectors kick ASS!" and that's more up your alley, you'll be able to read/view the entire thing in your feed reader without ever having to stop by the site. But by all means, if you have a comment that you would like to leave after reading any of the posts in your reader, stop by.

Yet another, more distant goal, is to set up an actual, honest to Cthulhu web site where I can doooooo things. What things? Shiny things. I need to find out if the domain I registered through Yahoo (www.fizzleandpop.com) is tied to Yahoo, or if I can use it at another web hosting service. I'm considering getting an account at laughingsquid.net. I'd possibly be willing to host through Yahoo, however every hosting package I see that they offer requires building the site through their templates and I want my site to be all custom, baby. You see, for my job we're having to learn web design pretty much on our own. It's slow going; at least it has been for me. So if I have my own site upon which I could inflict my developing "mad dope skillz", it might help speed the learning process and maintain my motivation. Having my own site would also mean I could make things available that I currently can't, like Photoshop Actions, Brushes and Shapes, or working PSDs that I use in video tutorials so that you all can play along. Stuff like that. It's what I really want to do and I think it'll be fun. I hope you guys will enjoy it too.

That's it for today. See you tomorrow.

Tuesday, July 03, 2007

More Septavo™ stuff

I've been gradually working my way through the 1000 tangram puzzles in Septavo. I'm sure if I committed myself I could have been done by now. However until there's a puzzle editor I'm really not in that big of a hurry. That said, I decided to see how many puzzles I could do in 7 minutes and film myself doing them. Just for the heck of it.



It was a bit of a gamble, because every once in a while there will be a puzzle that I just don't suss very quickly, and if I hit one of those I would be screwed. Luckily the one that I was most wrong about on this run was the very last one.

If you don't feel like watching the movie, the final tally was 16 complete and one incomplete. If I counted right.

Here are my stats so far:

Drive-by near the drive-thru

I stopped on the way in this morning to get a breakfast burrito at the LaCasita near my work and on the way out of the parking lot I see a woman in an old 80's Cadillac driving toward me. As we get closer she sticks her head and arm out the window and starts waving to me to get my attention. She's smiling so I think, "Do I know you?" We stop side-by-side and I roll down my window. She says, "Do you have any money that you can give me?"

...?

A drive-by panhandler.

"No. Sorry," I shake my head and drive on wondering if that ever works. Who on earth drives around looking for free money? I guess she does. Good luck with that, although you might want to switch to a bicycle so you don't waste so much gas.

Have a great 4th of July tomorrow, my American readers. As for my foreign readers, have a great Hump Day.
"Boring a hole in the patient’s head creates a door through which the demons can escape, and - viola! - out goes the crazy."